

The core story, as with the other titles in the franchise, does not have too much depth and the side quests are often even more disappointing, but the biggest problem is that the developers have not managed to find the right tone for most of the dialogue and the humor is subdued.īorderlands: The Pre-Sequel offers a good expansion to the universe, but it lacks a huge hook for long-term fans, other than the presence of the playable character Claptrap.īorderlands: The Pre-Sequel is a first-person shooter that has all the core mechanics of the series and makes some innovations, although most of them feel like evolutions rather than revolutions. The new characters are Athena, a gladiator, Nisha, focused on guns, Wilhelm, who is handy when it comes to robots, and fan favorite Claptrap.Įach of them is interesting to use in combat and has cool ways of interacting with the world and with Jack himself, with a lot of dialogue to get through and some comical moments that match those of the first two titles in the series.Ī majority of the fans will probably go with Claptrap for their first playthrough of Borderlands: The Pre-Sequel, and the choice is entirely correct as the robot does have a pretty impressive selection of potential skills and does talk with the other characters in very interesting ways.

Jack, the villain of the second title, is the low level Hyperion employee who is hiring the player to try and find a new cache of riches, and the events of the game are designed to slowly transform him into the character that fans already know. The new Borderlands has plenty to offer to long-term fans of the franchise, but it’s probably best to give newcomers a run through the second game in the franchise before asking them to buy this installment.īorderlands: The Pre-Sequel is a game which occupies the space between the two main titles launched in the franchise so far, with one Vault open and a number of hunters now ready to head to the moon of the planet in search for more.

Borderlands: The Pre-Sequel can deliver great moments of first-person shooter action, especially if the player is controlling Claptrap the Fragtrap and uses his randomly-generated special abilities, while also deploying the new weapons and the jump attack introduced in the new title.īut it’s pretty clear that Gearbox is mainly focused on other projects and core developer 2K Australia has a little too much respect for the core elements of the franchise and only delivers new content on the margins of its core features.
